AudioReverbZoneMix Property |
The amount by which the signal from the AudioSource will be mixed into the global reverb associated with the Reverb Zones.
Namespace:
Hellmade.Sound
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public float ReverbZoneMix { get; set; }
Property Value
Type:
SingleSee Also